/**
 * <copyright>
 * </copyright>
 *
 * $Id$
 */
package BoardGameToTreeIntegration.Rules;

import TGGRuntime.TGGRuntimePackage;

import org.eclipse.emf.ecore.EClass;
import org.eclipse.emf.ecore.EOperation;
import org.eclipse.emf.ecore.EPackage;

/**
 * <!-- begin-user-doc -->
 * The <b>Package</b> for the model.
 * It contains accessors for the meta objects to represent
 * <ul>
 *   <li>each class,</li>
 *   <li>each feature of each class,</li>
 *   <li>each operation of each class,</li>
 *   <li>each enum,</li>
 *   <li>and each data type</li>
 * </ul>
 * <!-- end-user-doc -->
 * @see BoardGameToTreeIntegration.Rules.RulesFactory
 * @model kind="package"
 * @generated
 */
public interface RulesPackage extends EPackage {
	/**
	 * The package name.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 */
	String eNAME = "Rules";

	/**
	 * The package namespace URI.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 */
	String eNS_URI = "http://www.moflon.org/BoardGameToTreeIntegration.Rules";

	/**
	 * The package namespace name.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 */
	String eNS_PREFIX = "BoardGameToTreeIntegration.Rules";

	/**
	 * The singleton instance of the package.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 */
	RulesPackage eINSTANCE = BoardGameToTreeIntegration.Rules.impl.RulesPackageImpl
			.init();

	/**
	 * The meta object id for the '{@link BoardGameToTreeIntegration.Rules.impl.BoardRuleImpl <em>Board Rule</em>}' class.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @see BoardGameToTreeIntegration.Rules.impl.BoardRuleImpl
	 * @see BoardGameToTreeIntegration.Rules.impl.RulesPackageImpl#getBoardRule()
	 * @generated
	 */
	int BOARD_RULE = 0;

	/**
	 * The number of structural features of the '<em>Board Rule</em>' class.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int BOARD_RULE_FEATURE_COUNT = TGGRuntimePackage.ABSTRACT_RULE_FEATURE_COUNT + 0;

	/**
	 * The operation id for the '<em>Perform FWD Board 0</em>' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int BOARD_RULE___PERFORM_FWD_BOARD_0__BOARD = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 0;

	/**
	 * The operation id for the '<em>Is Appropriate FWD Board 0</em>' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int BOARD_RULE___IS_APPROPRIATE_FWD_BOARD_0__BOARD = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 1;

	/**
	 * The operation id for the '<em>Perform BWD File 0</em>' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int BOARD_RULE___PERFORM_BWD_FILE_0__FILE = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 2;

	/**
	 * The operation id for the '<em>Is Appropriate BWD File 0</em>' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int BOARD_RULE___IS_APPROPRIATE_BWD_FILE_0__FILE = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 3;

	/**
	 * The operation id for the '<em>Perform BWD Node 0</em>' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int BOARD_RULE___PERFORM_BWD_NODE_0__NODE = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 4;

	/**
	 * The operation id for the '<em>Is Appropriate BWD Node 0</em>' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int BOARD_RULE___IS_APPROPRIATE_BWD_NODE_0__NODE = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 5;

	/**
	 * The number of operations of the '<em>Board Rule</em>' class.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int BOARD_RULE_OPERATION_COUNT = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 6;

	/**
	 * The meta object id for the '{@link BoardGameToTreeIntegration.Rules.impl.FieldRuleImpl <em>Field Rule</em>}' class.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @see BoardGameToTreeIntegration.Rules.impl.FieldRuleImpl
	 * @see BoardGameToTreeIntegration.Rules.impl.RulesPackageImpl#getFieldRule()
	 * @generated
	 */
	int FIELD_RULE = 1;

	/**
	 * The number of structural features of the '<em>Field Rule</em>' class.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int FIELD_RULE_FEATURE_COUNT = TGGRuntimePackage.ABSTRACT_RULE_FEATURE_COUNT + 0;

	/**
	 * The operation id for the '<em>Perform FWD Field 0</em>' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int FIELD_RULE___PERFORM_FWD_FIELD_0__FIELD = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 0;

	/**
	 * The operation id for the '<em>Is Appropriate FWD Field 0</em>' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int FIELD_RULE___IS_APPROPRIATE_FWD_FIELD_0__FIELD = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 1;

	/**
	 * The operation id for the '<em>Perform BWD Node 1</em>' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int FIELD_RULE___PERFORM_BWD_NODE_1__NODE = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 2;

	/**
	 * The operation id for the '<em>Is Appropriate BWD Node 1</em>' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int FIELD_RULE___IS_APPROPRIATE_BWD_NODE_1__NODE = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 3;

	/**
	 * The operation id for the '<em>Perform BWD Node 2</em>' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int FIELD_RULE___PERFORM_BWD_NODE_2__NODE = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 4;

	/**
	 * The operation id for the '<em>Is Appropriate BWD Node 2</em>' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int FIELD_RULE___IS_APPROPRIATE_BWD_NODE_2__NODE = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 5;

	/**
	 * The number of operations of the '<em>Field Rule</em>' class.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @generated
	 * @ordered
	 */
	int FIELD_RULE_OPERATION_COUNT = TGGRuntimePackage.ABSTRACT_RULE_OPERATION_COUNT + 6;

	/**
	 * Returns the meta object for class '{@link BoardGameToTreeIntegration.Rules.BoardRule <em>Board Rule</em>}'.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for class '<em>Board Rule</em>'.
	 * @see BoardGameToTreeIntegration.Rules.BoardRule
	 * @generated
	 */
	EClass getBoardRule();

	/**
	 * Returns the meta object for the '{@link BoardGameToTreeIntegration.Rules.BoardRule#perform_FWD_Board_0(BoardGame.Board) <em>Perform FWD Board 0</em>}' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for the '<em>Perform FWD Board 0</em>' operation.
	 * @see BoardGameToTreeIntegration.Rules.BoardRule#perform_FWD_Board_0(BoardGame.Board)
	 * @generated
	 */
	EOperation getBoardRule__Perform_FWD_Board_0__Board();

	/**
	 * Returns the meta object for the '{@link BoardGameToTreeIntegration.Rules.BoardRule#isAppropriate_FWD_Board_0(BoardGame.Board) <em>Is Appropriate FWD Board 0</em>}' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for the '<em>Is Appropriate FWD Board 0</em>' operation.
	 * @see BoardGameToTreeIntegration.Rules.BoardRule#isAppropriate_FWD_Board_0(BoardGame.Board)
	 * @generated
	 */
	EOperation getBoardRule__IsAppropriate_FWD_Board_0__Board();

	/**
	 * Returns the meta object for the '{@link BoardGameToTreeIntegration.Rules.BoardRule#perform_BWD_File_0(MocaTree.File) <em>Perform BWD File 0</em>}' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for the '<em>Perform BWD File 0</em>' operation.
	 * @see BoardGameToTreeIntegration.Rules.BoardRule#perform_BWD_File_0(MocaTree.File)
	 * @generated
	 */
	EOperation getBoardRule__Perform_BWD_File_0__File();

	/**
	 * Returns the meta object for the '{@link BoardGameToTreeIntegration.Rules.BoardRule#isAppropriate_BWD_File_0(MocaTree.File) <em>Is Appropriate BWD File 0</em>}' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for the '<em>Is Appropriate BWD File 0</em>' operation.
	 * @see BoardGameToTreeIntegration.Rules.BoardRule#isAppropriate_BWD_File_0(MocaTree.File)
	 * @generated
	 */
	EOperation getBoardRule__IsAppropriate_BWD_File_0__File();

	/**
	 * Returns the meta object for the '{@link BoardGameToTreeIntegration.Rules.BoardRule#perform_BWD_Node_0(MocaTree.Node) <em>Perform BWD Node 0</em>}' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for the '<em>Perform BWD Node 0</em>' operation.
	 * @see BoardGameToTreeIntegration.Rules.BoardRule#perform_BWD_Node_0(MocaTree.Node)
	 * @generated
	 */
	EOperation getBoardRule__Perform_BWD_Node_0__Node();

	/**
	 * Returns the meta object for the '{@link BoardGameToTreeIntegration.Rules.BoardRule#isAppropriate_BWD_Node_0(MocaTree.Node) <em>Is Appropriate BWD Node 0</em>}' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for the '<em>Is Appropriate BWD Node 0</em>' operation.
	 * @see BoardGameToTreeIntegration.Rules.BoardRule#isAppropriate_BWD_Node_0(MocaTree.Node)
	 * @generated
	 */
	EOperation getBoardRule__IsAppropriate_BWD_Node_0__Node();

	/**
	 * Returns the meta object for class '{@link BoardGameToTreeIntegration.Rules.FieldRule <em>Field Rule</em>}'.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for class '<em>Field Rule</em>'.
	 * @see BoardGameToTreeIntegration.Rules.FieldRule
	 * @generated
	 */
	EClass getFieldRule();

	/**
	 * Returns the meta object for the '{@link BoardGameToTreeIntegration.Rules.FieldRule#perform_FWD_Field_0(BoardGame.Field) <em>Perform FWD Field 0</em>}' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for the '<em>Perform FWD Field 0</em>' operation.
	 * @see BoardGameToTreeIntegration.Rules.FieldRule#perform_FWD_Field_0(BoardGame.Field)
	 * @generated
	 */
	EOperation getFieldRule__Perform_FWD_Field_0__Field();

	/**
	 * Returns the meta object for the '{@link BoardGameToTreeIntegration.Rules.FieldRule#isAppropriate_FWD_Field_0(BoardGame.Field) <em>Is Appropriate FWD Field 0</em>}' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for the '<em>Is Appropriate FWD Field 0</em>' operation.
	 * @see BoardGameToTreeIntegration.Rules.FieldRule#isAppropriate_FWD_Field_0(BoardGame.Field)
	 * @generated
	 */
	EOperation getFieldRule__IsAppropriate_FWD_Field_0__Field();

	/**
	 * Returns the meta object for the '{@link BoardGameToTreeIntegration.Rules.FieldRule#perform_BWD_Node_1(MocaTree.Node) <em>Perform BWD Node 1</em>}' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for the '<em>Perform BWD Node 1</em>' operation.
	 * @see BoardGameToTreeIntegration.Rules.FieldRule#perform_BWD_Node_1(MocaTree.Node)
	 * @generated
	 */
	EOperation getFieldRule__Perform_BWD_Node_1__Node();

	/**
	 * Returns the meta object for the '{@link BoardGameToTreeIntegration.Rules.FieldRule#isAppropriate_BWD_Node_1(MocaTree.Node) <em>Is Appropriate BWD Node 1</em>}' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for the '<em>Is Appropriate BWD Node 1</em>' operation.
	 * @see BoardGameToTreeIntegration.Rules.FieldRule#isAppropriate_BWD_Node_1(MocaTree.Node)
	 * @generated
	 */
	EOperation getFieldRule__IsAppropriate_BWD_Node_1__Node();

	/**
	 * Returns the meta object for the '{@link BoardGameToTreeIntegration.Rules.FieldRule#perform_BWD_Node_2(MocaTree.Node) <em>Perform BWD Node 2</em>}' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for the '<em>Perform BWD Node 2</em>' operation.
	 * @see BoardGameToTreeIntegration.Rules.FieldRule#perform_BWD_Node_2(MocaTree.Node)
	 * @generated
	 */
	EOperation getFieldRule__Perform_BWD_Node_2__Node();

	/**
	 * Returns the meta object for the '{@link BoardGameToTreeIntegration.Rules.FieldRule#isAppropriate_BWD_Node_2(MocaTree.Node) <em>Is Appropriate BWD Node 2</em>}' operation.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the meta object for the '<em>Is Appropriate BWD Node 2</em>' operation.
	 * @see BoardGameToTreeIntegration.Rules.FieldRule#isAppropriate_BWD_Node_2(MocaTree.Node)
	 * @generated
	 */
	EOperation getFieldRule__IsAppropriate_BWD_Node_2__Node();

	/**
	 * Returns the factory that creates the instances of the model.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the factory that creates the instances of the model.
	 * @generated
	 */
	RulesFactory getRulesFactory();

	/**
	 * <!-- begin-user-doc -->
	 * Defines literals for the meta objects that represent
	 * <ul>
	 *   <li>each class,</li>
	 *   <li>each feature of each class,</li>
	 *   <li>each operation of each class,</li>
	 *   <li>each enum,</li>
	 *   <li>and each data type</li>
	 * </ul>
	 * <!-- end-user-doc -->
	 * @generated
	 */
	interface Literals {
		/**
		 * The meta object literal for the '{@link BoardGameToTreeIntegration.Rules.impl.BoardRuleImpl <em>Board Rule</em>}' class.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @see BoardGameToTreeIntegration.Rules.impl.BoardRuleImpl
		 * @see BoardGameToTreeIntegration.Rules.impl.RulesPackageImpl#getBoardRule()
		 * @generated
		 */
		EClass BOARD_RULE = eINSTANCE.getBoardRule();

		/**
		 * The meta object literal for the '<em><b>Perform FWD Board 0</b></em>' operation.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @generated
		 */
		EOperation BOARD_RULE___PERFORM_FWD_BOARD_0__BOARD = eINSTANCE
				.getBoardRule__Perform_FWD_Board_0__Board();

		/**
		 * The meta object literal for the '<em><b>Is Appropriate FWD Board 0</b></em>' operation.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @generated
		 */
		EOperation BOARD_RULE___IS_APPROPRIATE_FWD_BOARD_0__BOARD = eINSTANCE
				.getBoardRule__IsAppropriate_FWD_Board_0__Board();

		/**
		 * The meta object literal for the '<em><b>Perform BWD File 0</b></em>' operation.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @generated
		 */
		EOperation BOARD_RULE___PERFORM_BWD_FILE_0__FILE = eINSTANCE
				.getBoardRule__Perform_BWD_File_0__File();

		/**
		 * The meta object literal for the '<em><b>Is Appropriate BWD File 0</b></em>' operation.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @generated
		 */
		EOperation BOARD_RULE___IS_APPROPRIATE_BWD_FILE_0__FILE = eINSTANCE
				.getBoardRule__IsAppropriate_BWD_File_0__File();

		/**
		 * The meta object literal for the '<em><b>Perform BWD Node 0</b></em>' operation.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @generated
		 */
		EOperation BOARD_RULE___PERFORM_BWD_NODE_0__NODE = eINSTANCE
				.getBoardRule__Perform_BWD_Node_0__Node();

		/**
		 * The meta object literal for the '<em><b>Is Appropriate BWD Node 0</b></em>' operation.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @generated
		 */
		EOperation BOARD_RULE___IS_APPROPRIATE_BWD_NODE_0__NODE = eINSTANCE
				.getBoardRule__IsAppropriate_BWD_Node_0__Node();

		/**
		 * The meta object literal for the '{@link BoardGameToTreeIntegration.Rules.impl.FieldRuleImpl <em>Field Rule</em>}' class.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @see BoardGameToTreeIntegration.Rules.impl.FieldRuleImpl
		 * @see BoardGameToTreeIntegration.Rules.impl.RulesPackageImpl#getFieldRule()
		 * @generated
		 */
		EClass FIELD_RULE = eINSTANCE.getFieldRule();

		/**
		 * The meta object literal for the '<em><b>Perform FWD Field 0</b></em>' operation.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @generated
		 */
		EOperation FIELD_RULE___PERFORM_FWD_FIELD_0__FIELD = eINSTANCE
				.getFieldRule__Perform_FWD_Field_0__Field();

		/**
		 * The meta object literal for the '<em><b>Is Appropriate FWD Field 0</b></em>' operation.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @generated
		 */
		EOperation FIELD_RULE___IS_APPROPRIATE_FWD_FIELD_0__FIELD = eINSTANCE
				.getFieldRule__IsAppropriate_FWD_Field_0__Field();

		/**
		 * The meta object literal for the '<em><b>Perform BWD Node 1</b></em>' operation.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @generated
		 */
		EOperation FIELD_RULE___PERFORM_BWD_NODE_1__NODE = eINSTANCE
				.getFieldRule__Perform_BWD_Node_1__Node();

		/**
		 * The meta object literal for the '<em><b>Is Appropriate BWD Node 1</b></em>' operation.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @generated
		 */
		EOperation FIELD_RULE___IS_APPROPRIATE_BWD_NODE_1__NODE = eINSTANCE
				.getFieldRule__IsAppropriate_BWD_Node_1__Node();

		/**
		 * The meta object literal for the '<em><b>Perform BWD Node 2</b></em>' operation.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @generated
		 */
		EOperation FIELD_RULE___PERFORM_BWD_NODE_2__NODE = eINSTANCE
				.getFieldRule__Perform_BWD_Node_2__Node();

		/**
		 * The meta object literal for the '<em><b>Is Appropriate BWD Node 2</b></em>' operation.
		 * <!-- begin-user-doc -->
		 * <!-- end-user-doc -->
		 * @generated
		 */
		EOperation FIELD_RULE___IS_APPROPRIATE_BWD_NODE_2__NODE = eINSTANCE
				.getFieldRule__IsAppropriate_BWD_Node_2__Node();

	}

} //RulesPackage
